| Library | Package | Frames | Expand | Java Toolkit |
| Method Summary | |
|---|---|
| /*optional*/ Boolean | GetCastShadows
()
Get method for attribute "CastShadows" Cast a shadow |
| /*optional*/ ColorRGB | GetColor
()
Get method for attribute "Color" Color of the light which is same as the lightbulb. Note Valid values for each of the RGB is from 0.00 to 1.00. For all out of range values value of RGB will be set to 1.00 |
| /*optional*/ Vector3D | GetDirection
()
Get method for attribute "Direction" Direction of light source with respect to model coordinate system. |
| /*optional*/ Boolean | GetIsActive
()
Get method for attribute "IsActive" Checks if light source is active or not |
| /*optional*/ String | GetName
()
Get method for attribute "Name" Name of the light source |
| /*optional*/ Point3D | GetPosition
()
Get method for attribute "Position" Position of light source with respect to model coordinate system. |
| /*optional*/ Double | GetSpreadAngle
()
Get method for attribute "SpreadAngle" Angle in degree if type is wfcLIGHT_SPOT Note Valid values for angle from 0.00 to 180.00. For all out of range values value of angle will be set to 180.00. |
| /*optional*/ LightType | GetType
()
Get method for attribute "Type" Type of the light source |
| void | SetCastShadows
(
/*optional*/
Boolean value)
Set method for attribute "CastShadows" Cast a shadow |
| void | SetColor
(
/*optional*/
ColorRGB value)
Set method for attribute "Color" Color of the light which is same as the lightbulb. Note Valid values for each of the RGB is from 0.00 to 1.00. For all out of range values value of RGB will be set to 1.00 |
| void | SetDirection
(
/*optional*/
Vector3D value)
Set method for attribute "Direction" Direction of light source with respect to model coordinate system. |
| void | SetIsActive
(
/*optional*/
Boolean value)
Set method for attribute "IsActive" Checks if light source is active or not |
| void | SetName
(
/*optional*/
String value)
Set method for attribute "Name" Name of the light source |
| void | SetPosition
(
/*optional*/
Point3D value)
Set method for attribute "Position" Position of light source with respect to model coordinate system. |
| void | SetSpreadAngle
(
/*optional*/
Double value)
Set method for attribute "SpreadAngle" Angle in degree if type is wfcLIGHT_SPOT Note Valid values for angle from 0.00 to 180.00. For all out of range values value of angle will be set to 180.00. |
| void | SetType
(
/*optional*/
LightType value)
Set method for attribute "Type" Type of the light source |
| Method Detail |
|---|
| GetName/SetName |
|---|
| /*optional*/ String | GetName | () |
| void | SetName | ( /*optional*/ String value) |
Name of the light source
|
| GetType/SetType |
|---|
| /*optional*/ LightType | GetType | () |
| void | SetType | ( /*optional*/ LightType value) |
Type of the light source
|
| GetIsActive/SetIsActive |
|---|
| /*optional*/ Boolean | GetIsActive | () |
| void | SetIsActive | ( /*optional*/ Boolean value) |
Checks if light source is active or not
|
| GetColor/SetColor |
|---|
| /*optional*/ ColorRGB | GetColor | () |
| void | SetColor | ( /*optional*/ ColorRGB value) |
| Color of the light which is same as the lightbulb. Note Valid values for each of the RGB is from 0.00 to 1.00. For all out of range values value of RGB will be set to 1.00
|
| GetPosition/SetPosition |
|---|
| /*optional*/ Point3D | GetPosition | () |
| void | SetPosition | ( /*optional*/ Point3D value) |
Position of light source with respect to model coordinate system.
|
| GetDirection/SetDirection |
|---|
| /*optional*/ Vector3D | GetDirection | () |
| void | SetDirection | ( /*optional*/ Vector3D value) |
Direction of light source with respect to model coordinate system.
|
| GetSpreadAngle/SetSpreadAngle |
|---|
| /*optional*/ Double | GetSpreadAngle | () |
| void | SetSpreadAngle | ( /*optional*/ Double value) |
| Angle in degree if type is wfcLIGHT_SPOT Note Valid values for angle from 0.00 to 180.00. For all out of range values value of angle will be set to 180.00.
|
| GetCastShadows/SetCastShadows |
|---|
| /*optional*/ Boolean | GetCastShadows | () |
| void | SetCastShadows | ( /*optional*/ Boolean value) |
Cast a shadow
|